The product form library
Browse forms
Product–market fit
The disappointment question and three follow-ups from Superhuman’s four-question survey.
- How would you feel if you could no longer use {{product}}?
- Which people would get the most value from {{product}}?
- What is the biggest benefit you get from {{product}}?
Adapted from Superhuman’s PMF survey
Single Ease Question
One seven-point rating immediately after a task attempt, including a failed attempt.
- How easy or difficult was it to complete the task?
Based on the Single Ease Question (SEQ®)
Product experience pulse
Satisfaction and task outcome are rated separately; a low score or incomplete outcome opens a comment.
- How satisfied are you with the experience?
- Did you accomplish what you came to do?
- What would have made this experience better?
Inspired by Google’s HEART framework
Cancellation feedback
Eight optional cancellation reasons, with a text field for “Other”.
- What’s the main reason you’re leaving?
- What made you decide to leave?
Adapted from Stripe’s cancellation feedback
Purchase attribution
Returning customers skip the first-discovery question.
- Is this your first purchase from us?
- Where did you first hear about us?
- Where was that?
Adapted from Shopify’s post-purchase survey guidance
UMUX-Lite
The original two-item, seven-point instrument. Distinct from five-point UX-Lite.
- {{product}}’s capabilities meet my requirements.
- {{product}} is easy to use.
The UMUX-Lite by Lewis, Utesch, and Maher
System Usability Scale
Ten statements contribute to one usability score; individual items are not separate measures.
- I think that I would like to use this system frequently.
- I found the system unnecessarily complex.
- I thought the system was easy to use.
The System Usability Scale by John Brooke
Short User Experience Questionnaire
Eight word pairs measure two broad dimensions, rather than the full UEQ’s six scales.
- obstructive — supportive
- complicated — easy
- inefficient — efficient
The short User Experience Questionnaire (UEQ-S)
Help article feedback
Negative answers open reason choices; comments are available after either answer.
- Was this article helpful?
- What needs attention?
- What should the author know?
Adapted from Microsoft Learn’s content feedback
Page problem report
A task and a problem, with the page reference supplied by the owner.
- What were you trying to do?
- What went wrong?
Adapted from GOV.UK’s page-problem report
Trial feedback
Trials that never got started skip questions about the evaluation result.
- What did you hope to accomplish during the trial?
- Did you get a chance to try the product?
- What kept you from trying it?
Inspired by Intercom’s trial onboarding practice
Feature adoption
Follow-ups differ for people who never heard of a feature, tried it, or stopped using it.
- Which best describes your experience with {{feature}}?
- What has kept you from trying it?
- What led you to stop using it?
Inspired by Intercom’s feature-adoption research
Visit intent
One open question before a task, useful before you have a fixed set of purpose categories.
- What brought you here today?
Inspired by Caroline Jarrett’s survey practice
AI summary comparison
Compare two AI summaries of the same text.
- Which summary would you keep?
- What made the difference?
Adapted from OpenAI’s human summary comparisons
User Experience Questionnaire
The full 26-item UEQ, with six scales and the original mixed endpoint directions.
- annoying — enjoyable
- not understandable — understandable
- creative — dull
The full User Experience Questionnaire (UEQ)